AI Insights · Timothy · July 2022
Top 5 Low Poly Games on Android in Germany, Q2 2022
Explore the performance of the top 5 low poly games on the Android platform in Germany during Q2 2022, with data provided by Sensor Tower.
During the second quarter of 2022, the top 5 low poly games on the Android platform in Germany showcased varying trends in downloads, revenue, and active user engagement. Here's a closer look at the performance of each game, with data provided by Sensor Tower.
Roblox experienced a steady increase in weekly revenue, peaking at approximately $196K in mid-April before gradually declining to around $138K by the end of June. Weekly downloads fluctuated, reaching a high of about 32K in mid-April and a low of 20K in mid-May. The game maintained a strong weekly active user base, with numbers increasing from 1.45M at the end of March to about 1.58M by the end of June.
Idle Lumber Empire had a mixed performance in terms of revenue, peaking at around $27K in early June. Weekly downloads saw significant fluctuations, with a noticeable peak of approximately 23K at the end of May. The game’s weekly active users also saw a rise, reaching about 42K at the end of May before slightly declining to around 28K by the end of June.
Conquer the Tower: Takeover showed a consistent increase in weekly revenue, starting at $248 and peaking at $486 by the end of May. Weekly downloads also trended upwards, reaching approximately 12K in early June before tapering off to around 8K by the end of the quarter. Active users grew steadily, peaking at about 35K in early June.
Riding Extreme 3D had modest revenue figures, with a peak of $39 in mid-May. Weekly downloads saw a high of approximately 9.6K in mid-April. The game’s active user base increased from about 19.6K at the end of March to a peak of roughly 23.4K in mid-April, before stabilizing around 14.5K by the end of June.
Fitness Club Tycoon saw a significant rise in revenue, starting at $10 in early May and peaking at approximately $7.2K by the end of May. Weekly downloads peaked at around 22K in mid-May, while active users increased from about 507 in early May to a peak of approximately 38.1K later in the month, before declining to around 14.9K by the end of June.
For more detailed insights and data, visit Sensor Tower.